

Mazes can also be printed or drawn on paper to be followed by a pencil or fingertip. Players enter at one spot, and exit at another, or the idea may be to reach a certain spot in the maze. Another type of maze consists of a set of rooms linked by doors (so a passageway is just another room in this definition).

Indoors, mirror mazes are another form of maze, in which many of the apparent pathways are imaginary routes seen through multiple reflections in mirrors. Maize mazes can be very large they are usually only kept for one growing season, so they can be different every year, and are promoted as seasonal tourist attractions. Mazes have been built with walls and rooms, with hedges, turf, corn stalks, straw bales, books, paving stones of contrasting colors or designs, and brick, or in fields of crops such as corn or, indeed, maize. The pathways and walls in a maze are typically fixed, but puzzles in which the walls and paths can change during the game are also categorised as mazes or tour puzzles.

The term " labyrinth" is generally synonymous with "maze", but can also connote specifically a unicursal pattern. The word is used to refer both to branching tour puzzles through which the solver must find a route, and to simpler non-branching ("unicursal") patterns that lead unambiguously through a convoluted layout to a goal. A maze is a path or collection of paths, typically from an entrance to a goal.
